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Written by renowned author and 3D artist, Kelly L. Murdock, Autodesk Maya Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by accompanying video instruction that s included with each book. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do.

Autodesk Maya Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more.

Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced.

Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.

This text was created specifically for users with no prior 3D modeling or animation experience. If you want to work in a creative field or are just curious about how 3D animated movies are made this book is the perfect way to get started. Users who are migrating from another 3D application or upgrading from a previous version of Maya will also benefit greatly from this text.

Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required. To get the free app, enter your mobile phone number. Who this book is for This text was created specifically for users with no prior 3D modeling or animation experience. What you'll learn How to create models using curves, NURBS, Polygons and more How to assign materials and textures to make realistic-looking models How to use Paint Effects to paint on and quickly create complex 3D Models How to use lights, cameras, and depth of field to render captivating scenes How to use keyframes, motion paths and the Graph Editor to create animations How to use character rigging, skinning, and inverse kinematics to animate realistic movements How to add influence objects, skin weights and hair to a character for a more realistic look How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects How to enable raytracing, motion blur, and fog effects for increased realism How to render stills and animations using Maya Vector and Mental Ray for different looks How to use the Command Line and MEL Scripting to work faster Table of Contents 1.

Introduction 2. Learning the Maya Interface 3. Controlling the View Panel 4. Working with Objects 5. Drawing and Editing Curves 6. Creating and Editing Polygon Objects 8.

Assigning Materials and Textures 9. Adding Paint Effects Using Cameras and Lights Animating with Keyframes Working with Characters Animating with Dynamics Rendering a Scene Read more Read less.

Kindle Cloud Reader Read instantly in your browser. Customers also viewed these products. Page 1 of 1 Start over Page 1 of 1. Previous page. Jay Wengrow. Yasser Shoukry. Math for Programmers: 3D graphics, machine learning, and simulations with Python. Paul Orland. William M Springer II. Game Engine Architecture, Third Edition. Jason Gregory. How to build a Gaming PC for Beginners. Olivier Michael. Next page. Special offers and product promotions Amazon Business: Make the most of your Amazon Business account with exclusive tools and savings.

Login now. Tell the Publisher! I'd like to read this book on Kindle Don't have a Kindle? Customer reviews.

How are ratings calculated? Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzes reviews to verify trustworthiness. Top reviews Most recent Top reviews. Top reviews from the United States. There was a problem filtering reviews right now. Please try again later. Verified Purchase. I'm sorry to say but this book is just awful.

Besides the front cover the content and production value is rock bottom. I'm sure the author knows something about Maya but where was the publishing team, the layout designer, the copy editor, etc. Also, there are dozens of mistakes where the wrong term is used or there is an obvious grammatical error and garbled sentences.

Something's wrong on nearly every other page. The illustrations are mostly poor and don't always show what's being discussed. The overlaid graphics are inconsistently constructed with crude jagged lines in a computer graphics book! The examples are often too simple, displaying a lack of effort. But the worst problem is that the book is way over priced for such an obviously cheap product. I definitely do not recommend this book. The cover is nice though. I can say that the book does briefly touch on all the main features of Maya.

I like how the lessons are NOT painfully long and the lessons are fairly easy. BUT they never really tell what kind of object that they making to better understand the outcome of the lesson, they would say "create a shape" but what kind of shape?!!

Great book very informative I'm only a beginner but it's very detailed making it easy to follow with step by step instructions.

It also has a companion DVD that you can download the files to work along with them. I'm really dyslexic and this was very easy to read with full color images supporting the instructions. Great book highly recommend it. This is the type of Mind numbing micro learning. This is the type of book you do exercises at a time. Close and come back a week later.

Book was great, but took awhile to get to me :. One person found this helpful. See all reviews. Top reviews from other countries. Great book, with exercises to follow along. Report abuse. Pages with related products. See and discover other items: autodesk maya. Back to top. Get to Know Us. Make Money with Us. Amazon Payment Products. Let Us Help You. Amazon Music Stream millions of songs. Amazon Advertising Find, attract, and engage customers.

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Autodesk maya 2015 basics guide pdf free download

 
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Introducing Autodesk Maya by Dariush Derakhshani - PDF Drive.

 

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Dan RealFlow. By popular demand, we have created an accessible and thorough introduction to RealFlow! Aylish Wood. Log in with Facebook Log in with Google. Remember me on this computer. Enter the email address you signed up with and we'll email you a reset link. Need an account? Click here to sign up. Download Free PDF. Introduction to Animation in Maya Digital-Tutors. Related Papers. Art of maya. Introducing 3ds Max 9 3D for Beginners.

Introduction to Animation in Maya Digital-Tutors In this series of tutorials we learn the powerful and intuitive animation tools of Maya. We'll start by learning how to set up our animation preferences адрес страницы create keyframes. We'll learn how to animate objects along a path, how to work non-destructively with animation layers, how to create animated thumbnails inside of our viewport with Maya's Grease Pencil tool, tuide how to animate with the Constraints.

We'll even learn how to transfer animation between characters with the help of a few Character Sets and the Trax Editor. By the end of this training, you'll have the understanding you need to animate comfortably inside of Maya. Lessons in this tutorial 1. Introduction and project overview 2. Exploring Maya's Animation Preferences 3. Finishing our walk-through of the Animation Preferences 4. Setting keyframes in Maya 5. Adding moving holds in Maya 7.

Working with Key Ticks 8. Editing Keys on the Time Slider 9. The Graph Editor Editing keys in the Graph Editor and f-curve interpolation types Utilizing Buffer Curves Breaking tangents Moving holds and Weighted Tangents Animating seamless cycles in Maya Completing our animated cycle Automating movement with expressions Baking animation Optimizing animation data Gimbal Lock and the Euler Filter Animating an object along a path Animating with constraints Ghosting animated autodesk maya 2015 basics guide pdf free download Editable Motion Trails The Grease Pencil Transferring animation with Character Sets and the Trax Editor Behind the Scenes: draft version смотрите подробнее article appearing in Animation: an interdiscplinary journal.

 
 

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Introduction to Animation in Maya (Digital-Tutors) Download Free PDF. paper cover icon Free PDFView PDF. Introducing 3ds Max 9 3D for Beginners. Abstract and Figures · International Journal of Computer Graphics & Animation (IJCGA) Vol.5, No.4, October · Check Pages of Free Download Introducing Autodesk Maya Official Book in the flip PDF version. Free Download Introducing Autodesk.

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